![]() Sacred Fire (Primary) – Deal damage and some splash damage done to nearby enemies.Punish (Primary) – Primary damage skill while all other skills are on cooldown.It has good AoE damage and has a lot of mobility and probably the fastest movement speed of the 6 classes available. Furious Charge – AoE damage and knockback (9s cooldown)Ī strong support class with high durability.Hammer of the Ancients – Deals AoE damage (12s cooldown).Ground Stomp – AoE damage that can stun nearby enemies.Demoralize – Taunts enemies to attack you for 8 seconds and reduce their damage dealt to you.Undying Rage – Activates when you take lethal damage, causing attacks to heal you in a short period of time.Wrath of the Berserker – Increased attack and movement speed for a short period of time (30s cooldown).You do move at 70% reduced movement speed. Whirlwind – The classic spin to win AoE skill.Leap – Jump to location and deal AoE damage and reduce their movement speed.Sprint – Increases movement speed for a short time (16s cooldown).Chained Spear – Deal damage and drag enemies back to you.Frenzy (Primary) – Each hit increase attack speed and can stack up to 5 times. ![]() ![]() Lacerate (Primary) – Does damage and heals you on every 3 hit.Here are some skills available to the Barbarian: Barbarian (Melee)īarbarian has high AoE damage with fast moving melee playstyle. This is important since your playstyle will determine which characters you should be going for. Ranged classes are not as durable but can kite and deal damage from afar without taking too much damage. In general, melee classes are more durable but requires you to be up close to deal damage, so taking damage is unavoidable. Also, you can customize the skills you want to use depending on your party play. Necromancer, Wizard and Demon Hunter are the ranged classes. Barbarian, Crusader and Monk are the melee classes. There are 6 classes in Diablo Immortal, with 3 melee and 3 ranged. We will go over the different class in the next section. In summary, choose the class you like the most. The max level for a character is level 60. Also, the game promotes each player plays a different class when grouping together as same class buffs do not stack. It does not have the Diablo 2 problems where some classes cannot even complete Hell Mode on their own. The good thing is, the classes are all viable and they all come with a set of pros and cons. So you do have to choose wisely on who to start with. In Diablo Immortal, it let’s you choose a class to start with and it is semi locked until later on where you get the class change system and retain all progress, but I believe developers have mentioned it can only be done a few times. So, if you are an end game content player, you will not be disappointed as there will be plenty of grinding and exploring to do. Examples are legendary gems (elder rifts), normal gems, charms, exquisite gear, paragon system, heliquery (8 man instance raid bosses), cycle of strife (endgame pvp), upgrading gear (levels) and challenge rifts (leaderboards), which resets every week. There will be many things to do and even for end game content as well. However, the rare items doesn’t really generate excitement when you get them. Diablo 3 doesn’t have PvP, but there is build diversity and all classes are viable for end game content. Without those, all builds will be inferior. Top meta builds revolves around Infinity and Enigma runeword. For example, while Diablo 2 has an addicting loot system and a great story, it lacks build diversity. I think it brings the best of both worlds into the game and makes it a much better experience. Diablo Immortal is a hybrid hack and slash with elements from both Diablo 2 and Diablo 3.
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